Wednesday, 21 January 2009

iPhone App Review: Jigsaw Wild

This instalment of the iPhone App Review features another 99Games offering going by the name of Jigsaw Wild. Available from everyone's favourite App Store for the princely sum of £1.19, Jigsaw Wild is as the name suggests a jigsaw game for your iPhone or iPod Touch. By using your delicate touch you can arrange the many pieces together locking them into the designated pattern and producing a familiar and pre-chosen picture.

Hit the read link for a run down of the features and options available in Jigsaw Wild.


The interface is simple and well put together. Moving the pieces around on your screen is as simple as touching to highlight a piece and then dragging it around. When you get two matching pieces adjoining each other they snap in place and form an large chunk that can be moved around all together. Once you've got all your pieces together they build the image and show you the full thing without the piece divisions. The piece size and number can be varied with the difficulty option slider from 4 to 24 pieces. The pieces can also be made irregular or rectangular to increase the challenge. It is however pretty easy to solve the jigsaw due to the fact that the pieces do not rotate. This means that they can only fit one way therefore it's unlikely that you'll need the hint or ghost features but they're on hand should you get stuck.

Other options include sound effects suitable for each type of picture and of course the pictures themselves. One can select either from your own photo library, directly from the camera or from a built in library of pictures including animals, birds, insects and reptiles. With more than 90 wildlife photos to choose from there's plenty of puzzles to do even if you don't have anything suitable in your own photo roll. Once you've selected your photo it's as simple as shaking your iPhone to break up the pieces and begin the timer for the puzzle. Should you get an annoying interruption, your boss calling for instance, you can rest assured that your progress in the puzzle is saved and can be resumed at any point.


Overall Jigsaw Wild is a well presented jigsaw application. How much you'll enjoy making the jigsaws will probably revolve around whether you like real jigsaw puzzles, but if jigsaws are your thing you could do much worse than check out Jigsaw Wild.
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Boston Big Picture of Obama

This is clearly in the realms of stuff but if you haven't seen the Big Picture yet from President Obama's inaurgeration yet go check it out now, you won't be dissapointed, it truly is an amazing set of photos from all over the world regardless of who or what you are.

Boston Big Picture

Thanks to Ryan Block for Tweeting that. Read more

Sunday, 18 January 2009

iPhone App Review: Chess Pro

For this installement of the iPhone App Review we will be concentrating on a recent edition to the 99Games App Store line up.

99Games are one of the many app developers that have produced mobile Chess games for the iPhone and iPod Touch. In an attempt to cater for all, they've got two versions on offer: Chess Lite , a more basic version, plus the fully featured Chess Pro, aimed at both the more capable chess player, and those of us that like lots of fancy options. The two versions are currently available in the App Store with Chess Lite coming in at a credit crunch busting £0.59, were as Chess Pro is currently £2.39. Both are around 4.5 MB's and are rated 4+, meaning those who have kids can start their sons/daughters chess career at a young age.

Just what you had in mind?...read on!


A quick look at Chess Lite revealed a clean, fast and easy to use interface, with the abilty to play as White, Black or in a two player mode on a medium difficultly setting. Chess lite is not necessarily aimed at beginners or those who have never played before. So what has Chess Pro got to offer and is it worth the money?

As with the lite version Chess Pro gives the options to play in a two player mode that flips the screen 180 between turns. However with Chess Pro, there is now the option to play two extra variants of the regular chess game. Suicide changes the goal to one where you have to lose all your pieces! Crazy I know but its actually good fun, if a little confusing at first. In Suicide the king is treated as a regular piece, although castling is still an option. The second variant is loser which is similar to suicide except the king works like normal and therefore you can win via checkmate.


The chess board is a simple 2D layout with options to save, undo, hint and obviously a back option. Save is useful for those short tube journeys were you actually don't get delayed and run out of time to checkmate your iPhone. Undo allows you to step back as many turns as you want (unless you have been beaten).

Chess Pro also has two extra 3D theme options; Metalic and Wood. When using either 3D theme the method of moving your pieces across the board changes from a simple yet effective drag, to a tap to select and move the piece to its desired square. The 2D theme is therefore slightly easier to use and a little more pratical.
Also in the pro version is the option to show what moves are avaible everytime a piece is select. Listed in the menu as ‘Legal Moves’ this is helpful for those who are either less familiar with the rules or cannot count. Along the same lines as ‘Legal Moves’ is the option to display a new hint on every turn. It should be noted that this feature is also available in the lite version and again is helpful for the less advanced players and seems to be very intelligent.


The game engine is probably the best part of Chess Pro. Both versions use the very intelligent opensource GNU engine, which inturn uses the ‘Opening Book’ method of learning from the worlds best players. Chess Pro is different in that it allows the user to select from three difficulty levels; easy, medium and hard. Easy requires little effort and a game can easily be finished in a couple of minutes. Medium on the other had provides an intelligent opponent which requires a greater amount of skill and time. Hard is not for beginners, infact it will likely challenge even the most serious players. The GNU engine (http://en.wikipedia.org/wiki/GNU_Chess) is said to achieve an ELO rating (chess rating system) of 2750, however on iPhone hardware this is likely to be far less. It would be very difficult to rate the actual score but given that only 4 players have ever exceed 2800, even with a score of 2000+ (guessetimate) on hard, few would complain about the lack of a decent challenge; especially as this is a £2.39 mobile chess game!

Overall Chess Pro is a wise choice for players of any ability looking for a iPhone/iPod Touch chess game. 99Games have done a great job with adding only the best and most useful features, whilst still keeping the interface clean and intuative.

Best feature? Has to be the way you can view the last move your opponent made, just incase you blinked and missed it!

Anything missing? Not really but some work on the quality and quantity of the themes in future updates would be nice.

Worth the dosh? If you like chess and have either an iPhone or iPod Touch then definantly yes.
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Friday, 9 January 2009

Palm ups their game with the Pre

For those of you who don't know, I started my gadget obsession with the Palm IIIe. I had an m505, a TT and a TT3 on the way which I loved, but when Palm refused to move on from Palm OS Garnet (5.x) I couldn't stomach the much maligned OS and moved first to Windows Mobile then on to Symbian and finally on to Mobile OSX. The problem was that I, like many other original gadget freaks, hold a soft spot in my heart for Palm. I was upset to see their decline and the failure of their innovative thinking over the past couple of years, sure the Centro is pretty popular and the original Treo was revolutionary but recently they've just slipped by the wayside. The good news however is that yesterday Palm announced that they've still got that core innovation and are back in a big way. Hit the read link for the full run down.



The Palm Keynote at CES was for all intents and purposes a make or break moment for the once king of the mobile sector. If the product/OS they announced was more of the same drab, non-exciting, limited experience that they've had recently then I'm pretty sure that would have been the end of Palm. Thankfully for all true gadget hounds out there, Palm pulled a 180. They announced not only a very slick looking and fully connected platform the Palm Web OS but also an absolutely fantastic looking device to run it, the Palm Pre.


Here's what we currently know about Palm WebOS. It's a linux based OS that is a derivative of what they've been working on for some time and it uses standard web languages JS, CSS, HTML and XML meaning that app developers won't need to learn any specific new languages reducing the learning curve. It has a new system of cloud information management called Synergy, a sync system that provides automatic syncing and consolidation your contacts, calendars and other PIM information into one place without the creation or display of duplicates. There is also consolidated messaging that brings IM, SMS and MMS together in one conversation. Exchange support is there also as well as the usual IMAP and POP email integration. A search feature along the lines of Spotlight is built into the OS making finding applications, documents and web stuff a doddle. The UI itself has a smooth flick/multi-touch based system very similar to the iPhone, with the best bits from the current implementations from Android and Mobile OSX including a dockable control area and a pop-up notification system. The system also supports gestures with a new 'gesture area' that is not screen but still touchable. The application navigation and switching is based on a 'deck of cards' analogy similar in form to that used by Mobile Safari when switching tabs. The OS also allows true multitasking and borrows quite a lot of ideas and mechanics from the desktop world. All in all the Web OS looks pretty impressive and could be exceeding competitive with the current crop of mobile OS options.

Palm didn't only release details of a new platform; thankfully they also showed a pre-production Palm Pre the new device to feature this new operating system. The device itself looks really really nice, something that looks like it might have had HTCs hand in it. It features a 3.1inch screen with the good old Palm resolution of 320x480 and a portrait sliding keyboard with a curve similar to that of the SE Xperia X1 just portrait (the keyboard looks a lot like their Treo keyboards which should be good). Onboard the Pre also features a 'gesture area' (read touch sensitive non-screen area) and a trackball for good measure. A GPS chipset is in there along with a 3MP Camera with LED flash plus the usual connectivity options including EVDO rev.A (Sprint; HSPDA to come soon to non-US markets), WiFi (802.11b/g), bluetooth 2.1 + EDR with AD2P and microUSB2 including mass storage for the 8Gb flash onboard. Both proximity sensor and light sensors are there similar to the iPhone along with a riger mute switch and a removable battery (that Palm were very keen to emphasise). Thankfully the Pre also features a 3.5mm jack for your favourite 'phones and integrates an optional but very cool, wireless (induction) charging system using what they're calling the Touchstone. Closed the phone is a pocket friendly 59.57 x 100.53 x 16.95mm and only 135g.



The combination of the new slick looking WebOS powered through by the new TI CPU (read powerful) on the Pre make a pretty convincing solution. Of course all this needs to be thoroughly played with before passing final judgement but from what people have said so far on pre-production units and software things are looking up for Palm (at least the stock market seems to think so, up 35%). Those of you who know me, know that I love my iPhone 3G even with the faults it has but this could be the phone to bring me back to my childhood days and back into the fold of Palm. I don't know about you (apart from some well known tech journalists, here's looking at you Ryan, Peter and Josh!) but I'm very excited by the prospect of a rejuvenated Palm that is competitive and brings quality, innovative products to the table. At the very least it provides some real competition from Apple and Google.

For some good hands on (sorry based in the UK it's a little far for us to travel at the moment) check out the Palm Pre coverage from Engadget and Gizmodo.
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Sunday, 28 December 2008

iPhone App Review: Wordsworth

Well now, Christmas has been and gone, the New Year is fast approaching and work is beckoning again. For those of you who still have time to play our latest App review might be right up your street.

Wordsworth is the latest App Store game from the fine folks at 99 Games. A word game similar to the better word games available online like Bookworm and is available for $1.99 (£1.19) in the App Store. Tasked with making words out of a hexagonal grid (that reminds me of Blockbuster) it's your job to score points and level up. A simple premise for a game but one that will keep you playing for hours on end and draw you back when you put it down. Words can be selected by either single tapping each letter and tapping the submit button or simply dragging your finger over the letter tiles then lifting off to submit. The also game includes Buzzwords, suggested words that when made boost your score, green tiles that increase individual word scores and gold tiles that can be earned by making words 2 or more letters longer than the minimum set word length. Wild card tiles can also appear which can intelligently substitute for any letter. Should you get stuck a quick shake will shuffle the letters, you can also tap on the governor of the game should shaking not be your thing. Shuffling the letters however gives you a timed tile which has to be used before the clock runs out otherwise it's game over. Thankfully the timer ticks quite slowly giving you plenty of time to get rid of it before time runs out. Each level you reach gains three more shuffles by default allowing you to find those high scoring long words with the remaining shuffles available marked by the number of hats at the top right of your screen.

As you continue through the game you upgrade your rank each time gaining a new title and a new target to get to. On default settings the game is quite easy allowing you to progress quite easy, however this can all be changed with the games options. The minimum word length can be changed from the default 3 words, through 4 and 5 to 6 words increasing the difficulty at each stage. The grid size can also be changed from 4x4 through to 7x7 letters enabling bigger and bigger words. Wordsworth also comes pack with the TWL, SOWPODS and the ENABLE words lists covering all the official Scrabble words and more. The game also comes with some decent non-obtrusive game music which is a good touch, but can be turned off should you want to listen to your iPod library. The sound effects for tile elimination, unrecognised words and levelling up are all well designed adding to the game should you want sounds on. Another nice, logical touch is that the game obeys the mute switch setting on the iPhone (something that many games seem to annoyingly disregard).

Overall Wordsworth is a nice addition to the current stock of word games on the App Store. A somewhat more relaxing and vocabulary stretching game than alternatives already available and for less than a pint it's a steal. Read more

Thursday, 25 December 2008

Merry Christmas and Happy Holidays

Just a quick post to say Merry Christmas to our readers. For those of you not celebrating Christmas we hope you have a good break and can revel in at least some festive giving spirit.

Happy holidays everyone, hope you all get some great gadgets and see you in the new year.

All the best

- The Team at GGS Read more

Friday, 12 December 2008

SkyFire Beta in the UK

Mobile browsers although not as many as desktop browsers are numerous these days. Once you've got your smartphone platform you often have a choice of at least two mobile browers to choose from be it the built-in browser (S60 Web, Pocket IE (shudder) or Mobile Safari), Opera Mobile or Mini to name a few. Those in the US have also enjoyed the benefit of a recent addition to the proxy based browsers called SkyFire. The difference between SkyFire and say Opera Mini, is that SkyFire allows you to watch almost any type of web video (including YouTube and iPlayer) and access almost all the sites that you would with a browser on your PC. SkyFire provides support for Java, Silverlight, AJAX and Flash which is a pretty comprehensive set for a mobile browser. Now UK users have been allowed into the public beta program that has been running for some time. The browser and service is free and if you have a data plan built into your contract this is certainly one of the best and fastest ways to view the web on your small screen.

Currently SkyFire supports most Windows Mobile and Symbian phones with greater support coming in the future. So if you're still trying to use S60 web or Pocket IE then this might be the browser to ease your troubles. Free to download here. Read more